Printed learning games for early reading and counting
Starting costs about $6,250 in the United States and 1,130,000 NGN in Nigeria. After 12 months, this business can bring in about $1,340 net per month in the United States and 301,000 NGN in Nigeria. The starting money comes back in about 11 months, with 25 hours of work per week.
Mundyo estimates, data as of 2026-11-02.
See the numbers for my countryFree, no account, in the currency of 250 countries.
The numbers
| Country | To start | Net per month (month 12) |
|---|---|---|
| United States | $6,250 | $1,340 |
| Nigeria | 1,130,000 NGN | 301,000 NGN |
| United Kingdom | £4,250 | £917 |
| Kenya | 276,000 KES | 43,600 KES |
| India | 138,000 INR | 31,800 INR |
Amounts adjusted to each country's price and income levels.
The problem
Teachers and parents lack playful materials, suited to the local language and culture, to help young children learn to read and count.
The solution
Illustrated card games, boards and worksheets designed with teachers, printed locally in small runs and supplied with a usage guide.
Your customers
Nursery and primary schools, parents of young children, speech therapists, libraries, literacy associations and NGO education programmes.
How you make money
Games sold at 8 to 30 € each, classroom packs at 80 to 250 €, printable downloads at 3 to 10 €.
Competition
Large educational game publishers, poorly adapted imported products, free printable sheets and materials teachers make themselves.
Who has an edge
A primary teacher or speech therapist working with an illustrator creates games truly tested in class and adapted to the local language, unlike imports.
The risks
High printing costs for small runs, limited school budgets, hard distribution without a network and risk of copies.
The first 3 steps
- Design a first game and test it in two classrooms
- Get three quotes for small print runs
- Present the prototype to local schools and associations
How the numbers are calculated
Example in a high-income eurozone country, at month 12: revenue €3,000 − costs €2,100 = €900 net per month. Revenue: 100 games × €18 + 6 class packs × €150 + 50 downloads × €6. Costs: printing, packaging, shipping, online shop, social contributions. For other countries, Mundyo adjusts the starting budget to the price level (World Bank) and the income to prices and customers' purchasing power, then converts at the day's exchange rate.
Frequently asked questions
How much does it cost to start: Printed learning games?
About $6,250 (United States), 1,130,000 NGN (Nigeria), £4,250 (United Kingdom), depending on the country. Mundyo calculates the amount for 250 countries.
How much can you earn per month?
After 12 months, about $1,340 (United States), 301,000 NGN (Nigeria), £917 (United Kingdom) net per month, after costs.
How long until I get my starting money back?
About 11 months, with 25 hours of work per week.
What are the risks?
High printing costs for small runs, limited school budgets, hard distribution without a network and risk of copies.
Where do I start?
1. Design a first game and test it in two classrooms 2. Get three quotes for small print runs 3. Present the prototype to local schools and associations
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